When we were kids almost all of us were exposed to cartoons and animation. We adored them and emulated them especially superheroes! Most of us wanted to draw them on paper (and even in walls) like the ones we see in the TV. We draw and color them with crayons. Those that are artistically inclined paint them (not me!). When we all grew up we still have a glimpse of them from time to time and we view them in awe compared to the technology that was used previously. Take the case of DC Comics "Justice League" compared to the "Justice League: Superfriends" of the mid 70's or 80's, the Batman cartoon series and of course the Avengers of Marvel. Cartoons and animation per se holds a dear part of our lives when all were not so complicated and we had less to worry about (--aside from what kids often worry that is...). Those were the days :) Now as we go about our day to day activities (which are mostly related to our line of work whether it be IT, business, politics, sales, manufacturing etc.) sometimes a need surfaces for us for our family or for ourselves, say, more vacation time with the family/kids, gigs with the girlfriend perhaps, night-out-drink with the boys, the list goes on. In those events we always take videos/pictures to help us remember that particular event. And then the next thing is either YouTube, Facebook or just a plain DVD or video file for the home viewers. The ones that are funnier we like the best. What if you can make it a notch funnier by making an animation of those image/part (of an image) or insert animation (in the case of videos)? Yeah that would be great but the thing is (often) we do not know where to start. To those who are learned in Adobe very good for you! You can do any animations with Adobe Suites! You guys are a cut above the rest! Way above as I have been on a steep learning curve with it when I started and that was years ago. Heck I still don’t know most of the nifty tricks with Photoshop, Image Ready, Premier and After Effects. I guess if my fingernails were indeed "nails" my head would have scars as if a big darn cat scratched it deeply many times! I can manage now but the "self-learner" that I am says the learning curve is steep for me. Many thanks to YouTube learning is now within grasp and for free. Animation need not be that difficult nowadays and there are plenty of paid and free versions to checkout (all we need is "time" and "leeway" to do it). One such software is Crazy Talk Animator. Crazy Talk Animator comes from a long line of 2D/3D animation software developed by Reallusion, Inc., pushing the boundaries of animation to a whole new era of ease-of-use and flexibility similar to the ones we see in After Effects and Flash animations. While not original in making animations via skeleton or bones-rig-manipulations, Crazy Talk Animator makes it simple to animate via its smart animation and puppet mode and that's just a start! CrazyTalk Animator comes in 3 variants which are: (1) Standard, (2) Pro and, (3) Pipeline. This is a short review of Crazy Talk Animator Pro to show what this nifty piece of animation software is capable of doing (just a small part of its capability) what it can do for the imagination in all of you. So let’s get in on! Crazy Talk Animator 3 PRO: A Short Review CrazyTalk Animator (CTA) is the world's easiest (aims to be) 2D animation software that enables all levels of users to create professional animations with the least amount of effort. With CrazyTalk Animator 3 (CTA3), anyone can instantly bring an image, logo, or prop to life by applying bouncy Elastic Motion effects. For the character part, CTA3 is built with 2D character templates, valuable motion libraries, a powerful 2D bone rig editor, facial puppets, and audio lip-syncing tools to give users unparalleled control when animating 2D talking characters for videos, web, games, apps, and presentations. Its early sister, CrazyTalk Animator 1 (CTA1) already had superb facial animation for animating faces inside photos and line drawings (still images of painting etc.) while in 2D. Now with CrazyTalk Animator 3 (CTA3) you can animate not just the face but the entire body as well and with a larger environment or stage. Reallusion has made CTA3 a notch higher making the user manipulate a 3D skeleton generating up to 10 different 2D view angles thus having the ability to use 3D animation tools to manipulate characters and allow them to interact with props/elements and other character as well while still in the appearance of 2D space. Take a look at the built-in characters I tinkered with (you can replace those with your own cut out photo or of the head/face or whole body) just to make you see the animation that you can do with CTA3.